Background and university education in the common traditional mediums of pencil, charcoal, gouache, oil paint and other various less common mediums. Professionally I am armed with the skills of traditional painting, matte painting, as well as 3d modeling and software knowledge which allow me to tackle lots of visual problems and provide many solutions.
Visual development and illustration
Creation of prop artworks to be used on set for Hellbilly Hollow Film
Visual design, formatting, illustration, text, and all other aspects of creating a production ready tabletop game from start to finish.
Conceptual, graphic and ui design, illustration, and art direction